Patch Notes 0.1.2
Buildings
- Single 10-slot chest added.
- Stash now has tabs.
- You can now build Portals.
- Cauldron now requires 3 ingredients (but can still use 4).
Controls
- WASD movement can now be enabled in Options.
- You no longer have to click repeatedly to keep interacting with the same breakable object.
Crafting and Items
- Crafted armor sets now have new bonuses.
- Crafted items can now be upgraded to Rare and then Legendary quality.
Note: Weapons are still WIP and are not very consistent with what affixes they receive.
Skills
- New build customization system is available: Skill Board.
Worlds
- Equipment is no longer dropped on death by default, it's now a world modifier, which increases all experience gained by 30%.
UI
- Map can now be zoomed and moved.
- Pause menu now actually pauses the game.
- Inventory can now be sorted.
- Charcoal and metal bars can now be mass queued.
- Items dropped on death now remember their inventory and equipment slots.
- Camera can now be rotated (Alt+RMB by default).
- Pirates can now remove ?s from their maps!
Less impactful changes and bug fixes are not mentioned here. Check them out in game!
Get Beyond the Map
Beyond the Map
Isometric ARPG + Open World Survival
Status | In development |
Author | Glitch Goblins |
Genre | Survival, Role Playing |
Tags | 3D, Character Customization, Crafting, Exploration, Fantasy, Loot, Open World, Procedural Generation, Top-Down |
Languages | English |
Accessibility | Configurable controls, Interactive tutorial |
More posts
- Patch Notes 0.1.619 days ago
- New screenshots27 days ago
- Patch Notes 0.1.332 days ago
- New build customization system43 days ago
- Demo is live on Itch.io!46 days ago
Leave a comment
Log in with itch.io to leave a comment.